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The discord inv didn't work

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bro watafack

👀

Why cant I see the scences on browerser mode?

It could be a number of things, like the browser you’re using or your Internet connection. In general the game is rather hefty in terms of assets and loading each scene may take time. If assets appear to be missing, refreshing the page may help.

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hi when is the next upd?

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Make it for android please i want IT So much

I enjoyed IT when i played IT in browser but i can not download IT bcs i have android i JUST need IT 

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You can use the joiplay app to play the offline browser version on android! More info: https://outsiderartisan.miraheze.org/wiki/JoiPlay

does it end main quest after meeting gemma?

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There are three quests and the throne realm in this version. You can technically do three of the four things in any order, but Gemma is likely yo be the last thing you end up finding/doing.

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If the description hadn't sold this game to me, the fact that this is being made by the maker of Succubus Stories would've. Excited to give it a shot!

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pretty good. It ends after meeting the little girl right?

There’s 3 quests you can complete (check the goals/completed goals to see completed quests) and the throne realm stuff. Once you’ve seen all of that, that’s all the main story content.

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Oh hey an H game that actually tries to make gameplay fun and interesting! That's getting harder and harder to find, I'm looking forward to giving it a shot.

:) Thanks! I hope you enjoy it!

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Finished playing it (for now still have some content to check out)really cool game, and I love the interactions between the two main characters, bit of a strange question but does the offline browser version work with joiplay on mobile?

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Woops just scrolled through the comments and realized you already answered that question never mind, anyway great game looking forward to seeing where it goes!

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Great stuff! A few issues I've found (that you might already be aware of): Defending on a potato computer is an absolute wash (executing a perfect block requires pressing space before the circles are visible), and screen calibration, from what I can tell, simply exacerbates the issue. I'm not sure if there's much to do on your end about that, though.

More importantly, reloading saves during a fight in 0.0.7a (if the save is just before the boss dialog, at least) can lead to wonky unintended results. For example, you can lose the HP/MP bar for both Iris and the enemy, the Attack box can show up before the boss dialog is finished, and, if you managed to reload just before the Tidal Attack, the fight may(?) start with the boss having boosted stats and/or executing the attack on turn 1 -  though it's kind of hard to tell with the HP bars missing. I noticed this with Roy in particular; didn't try it with the others as I got used to the idiosyncrasies of blocking afterward. For me, the only solution was to close out the program itself and reload from there.

Not sure if the above is simply due to me trying to run Hex on a computer that can barely keep up with the game, but thought I'd let you know.

I’ll look into this, thanks. In general loading saves and refreshing the browser during combat seems to work for me, but I’ll try to see if I can reproduce this. Can you tell me what browser you were using, or was this in the Windows version?

As for the deflection interaction, I’m aware of issues with it, and it’s a mid-term goal for me to improve the performance of it.

This was the Windows version. It's been awhile, but for me the trick was usually to refresh and load right after the boss used their special move. I believe this was also with a save that is as close to the boss fight as possible. Again, not sure if it was just my pos computer that's causing the issue because it can't keep up with what's going on and leaving data in some kind of buffer.

Itch does says the game was updated 3 days ago ; but I don't see any patch note anywhere, so I am curious if anything changed/got added!

(spooky season stuff maybe?)

No, sorry, nothing like that. I just made a few small changes to the page itself.

Don't be sorry, and thanks for the heads up !

Is there a way to get to the ranbol inn ? Can't find it.

Hi! You can’t progress to Ranbol yet, that’ll be in a future update. If you’ve completed all three quests, then that’s the end of the story content for now.

Can I add Android?

The web verison of the game is mobile friendly and the offline browser version is compatible with apps like JoiPlay.

What are the different sex styles, what do they do and how do you obtain them?

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I plan to redo this entire system and replace it with a progression system where instead of having a single style, you can just level all the styles and gain various abilities.

As it is currently implemented, the way it works is based on the actions you take. For example, you gain “submissive” points for doing service actions and prioritizing your partner orgasming, while you gain “selfish” points for focusing on the selfish options and prioritizing your own orgasms. You can become dominant by using a lot of teasing actions, and by giving partners ruined orgasms with teasing. Using teasing in combination with other actions to make partners orgasm efficiently with the fewest number of actions per orgasm makes you “slutty” though I may change this to “skilled” in the future. You can be “romantic” by making both parties orgasm in unison and balancing the number of orgasms, and using the normal/untyped moves.

The overall sexual style you get is just whichever one has the most points. It doesn’t do anything in this version of the game, and like I said, I’m going to redesign it. When I do, you’ll unlock passive and active abilities and be able to just freely level up all the styles. For example, I plan to make dominant players able to edge partners to boost the potion chances/quality. Romantic partners will gain special effects with any actions involving kissing. Slutty partners will be able to don special things with teasing stacks, and selfish partners will gain special effects when they cause themselves to orgasm. Stuff like that.

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heyyy this isn’t free robux >:0

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will there be a male protage later in development?

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I have no plans for a male protagonist, but futanari will be an option in the future.

This game is already better than ss(my opinions)and i love that game, but I don't know if this is just me, I can only fuck girls even though I set my preference to dudes. Is balancing still in the works?

Preference doesn’t effect prostitution. There is a setting that controls the rates of female customers. If you start a game in yuri mode, this is automatically set to 100% (all female) and your preferences are overridden to be for women. It’s possible you accidentally started the game in yuri mode.

No i read about the yuri mode and decided i want to learn everything so i chose normal

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I like this game so much!!!!!!

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What do I have to do to fix that?

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No valid storage adapters means you’re playing in a privacy mode, or otherwise have cookies turned off. The game doesn’t use cookies, it used local storage, but the cookies setting controls local storage too in modern browsers. The game requires local storage access to run.

If you didn’t turn off cookies, it could be an extension doing it. There are also some so-called “secure” browsers, like Brave, that simply don’t grant web pages access to local storage. So those aren’t supported at all.

It was the cookies thx

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This is by far the best game that i ever played and has yuri in it, especially yuri mode (oh can you also add futa and also pregnancy by futa please if you didn't bother) 

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Futanari content and pregnancy content are both planned, but for the medium term future, so it’ll probably be a while. Futanari especially is something I want to really flesh out and have be a pretty big thing though.

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I'm assuming this is where the Online stuff starts from and it broke. Effectively softlocked.  Didn't know if all of the error message was needed but just in case. Oh and the Spirit Deflection doesn't work. I only tried tapping the screen so take this with a grain of salt.


This is a save data update issue; I forgot to assign the new version of the game a save update profile, whoops. I’ll update the game in a few minutes to fix that. As for spirit deflection, I just tested on my PC (keyboard and mouse input) and phone (screen tap input) and all three input styles worked for me exactly as expected. “Doesn’t work” is an incredibly vague description; what exactly is happening or not happening for you?

Ah right should've specified. So the bar/meter for spirit deflection doesn't change to...I think green? Tapping the screen doesn't apply any changes to it. Sorry if it isn't specific enough. I only remember that the bar/meter doesn't change. It could be a device thing given that the input works for yours? I'm using a Samsung Galaxy A21 if that matters.

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Got an error when you see if there's an visitor in the Throne Room

I can’t recreate this. The only part of the game that uses replaceAll() is the profanity filter, but I just went and thoroughly tested it and I can’t get it to error in this way. Did you try again after this? I might just need to see your save file.

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I lost to roy and it keeps telling me to go talk to sarah. I can't fight with roy again. This games awesome btw.

Thank you. I thought I fixed this but at some point I accidentally walked back that change before releasing v0.0.5. As of v0.0.6, this should now be fixed. Sorry about that, and I’m glad you like the game!

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idk if this is a new bug or not. but, after the first sex encountered the audio wont stop (sloppy and stuff like that), i play the web version on mobile.

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This seems like it happens sometimes if you quickly skip through the end of an encounter. I’m working on trying to figure out why. Thanks for the report though! In your browser, you can quickly reload the page to fix this though.

I have a pretty big issue with the game's combat. Not only is what you need to press to guard ever mentioned as far as I know, there is no way to practice with the sync options. The one time I was able to get the stupid thing to work was during the event when you need to guard a villager from a bandit's attack.

I plan to add a feature where you can practice deflecting (and other defenses) in the throne realm. There’s also some stutter caused by the animation loading for the first time (or after a while has passed since you’ve last used deflection) I’m working on fixing. Please also note that you can deflect early in exchange for additional MP.

You click/tap the screen or press Space to activate the deflection. This is explained in a tutorial.

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Honestly love this and can't wait to see if it surpass's your original work!

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a bandit camp near a lake? I kinda have the feeling of a deja vu.


could you please do a stats menu, (just respond to me if you want me to elaborate.

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I have only have like 6 ideas but I’m making the most of them lol

There is a stats menu. Hotkey A.

ок ._.

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Hey, thanks for the nice game. I came over from succubus stories. If I had to choose, I liked the artist doing ss more, but this style isn't bad too.

About this one I like the deeper sex mechanics, magic is cool, and combat teasing is pretty hot and fun. But with only black and lunar magic afterglow aura is pretty redundant; you just spam wound stacks so enemy defense is kekw anyway. Hope the other magics and enemy stats make lust and madness more important, and wounds less of a universal steamroller.

Maybe fights with 2 enemies could make it viable, if you care to write that in? If not, it's enemy skills and resistances I guess.

The most unbalanced thing right now is kinesis stacks though. It just gives too much MP. By the time I could buy it I had tons of semen bottles in stock, and the kinesis gives more than black spells cost, so wounds are 100% free.

Looking very good for a free game, have fun with it.

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Thank you for the feedback! Balance is definitely an ongoing process. I do want to err on the side of making things easy, but wounds may be too strong, kinesis too. I’ll look into this. I have no plans to include anything other than one-on-one fights at this time. But madness and lust will become important for dealing with enemies who can use spells, since only physical attacks can be deflected.

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Why not block magic with magic?

also, if madness and lust are the only ways to prevent a magical attack, then getting a flawless victory would be based on luck.

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Flawless victory doesn’t effect every battle in the game (outside bonus XP & G), only in some boss fights does it have story relevance. It’s usually always mentioned in the immediate aftermath of a battle, though.

Also, there will be a spell counter system, though I plan to make it harder to get perfect counters than perfect deflections, but I don’t plan to introduce spell counters until a little later in the game, so there will be sometime where your best bet for a flawless will be to use madness or lust (or both) and, if necessary, save scum. It is luck based, but I also think it’s contingent on efficiently building up auras. As the game evolves, I hope consumables and additional types of equipment will also be able to contribute to these strategies.

Out of curiosity, is there anything special for getting a flawless victory against Gemma?

The scene immediately following the fight is slightly different and it will probably be referenced again at some point, but I don’t think I plan to do anything else because of how hard and luck-based that flawless is.

Android port?

The web version is mobile friendly and if you need to play offline you can use JoiPlay on android with the offline browser version.

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This game is fucking incredible id recommend adding a few more soft core encounters (like jerking people off) and maybe a love interest like in SS. other than that this game is fucking incredible especially for a game this early in development.

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Thank you for the kind words! Softer stuff like a handjob could be fun and interesting. As for love interests, I do plan to have a cast of characters that I’ll introduce over time for the player to befriend and romance! Hopefully in a more open and dynamic way than SS, too.

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When is the new update coming out 🧐

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Sometime next month, I think. I am working on a patch for my other game first.

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wait are random voices in the tavern polish???

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👀

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Played all of SS a little while ago, really looking forward to this one! 

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I haven't played the game but judging by the screenshots it looks like you're getting fucked by the IRIS, is this like a metaphor for life or something (skull emoji signifying i'm dead but I’m not actually dead it’s a metaphor indicating I’m laughing so hard I’m losing oxygen which could eventually lead to death)

pretty sure you play as iris, seeing as you play a succubus possessing a woman's body

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Hex hype!!!!

are scenes animated?

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No animations :(

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For an alpha build, this is very well polished. I feel like maybe the menuing could use some work? It's a little confusing to navigate at first, but other than that (and how short it currently is) it really doesn't feel like an alpha game. Very good first build, and I'm excited for the next update

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Thank you for the kinds words! Could you elaborate on what you found confusing in the menus? I don’t want to put you on the spot, but I have been staring at this UI for so long it’s hard for me to judge it myself, so any insight you have would be very helpful!

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Played all of it and I loved it. 
Can't wait to see more!

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I’m glad you liked it! Thank you for the kind words. We will have more content to share soon!

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haven't even gotten too far in but I'm really enjoying it I like how you kept game elements from Succubus Stories but then made a whole different story and encounter system.

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:) I’m glad you’re enjoying the game. While it’s not a sequel per se, this game will be something of a spiritual successor to SS, and I hope to bring the lessons I’ve learned from making that game forward into something new.

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near

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Far, wherever you are………

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Looks pretty schnice, gonna watch this one intently

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Thank you! We’ll add more content soon!

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